It's amazing to see the path Bungie has traveled. They made a couple of Macintosh games in the early 90s, then had a breakout hit Marathon in 1995 on the Mac, back when serious gamers played Doom on the PC and laughed at the Mac (maybe they still do?).
When I was a kid with a Mac, wanting to learn to program games, I read this interview over and over: http://marathon.bungie.org/story/jasonjonesTofTMPG.html
I had to read this again to remember that the original Marathon game had taken three developers a little less than a year.
And on re-reading it, it's great to see how much solid, long lasting advice there was in that interview.#BungieFanForLife
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